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Gaming and Gambling is a Course

Gaming and Gambling

Self-paced

$55 Enroll

Full course description

Important Registration Notice

Currently, we can only accept Visa and MasterCard payments. We are working with our payment provider to also accept American Express and Discover. Please check back soon if you must register with American Express or Discover cards.

Course Instructors

Jody Bechtold, LCSW, ICGC-II, BACC, IGDC & Dr. Stephanie Diez-Morel, IGDC, BACC

Course Description

2.5 HOURS OF SOCIAL WORK CONTINUING EDUCATION

Course Overview

This virtual training will provide participants with an in-depth review of gaming and gambling disorders as defined by the DSM-5. We will articulate the convergence of gaming and gambling that has increased rapidly over the past few years. Participants will learn how to screen for gaming and gambling as well as identify possible co-occurring mental health issues as best practices. Participants will learn how to apply CBT techniques with a trauma-informed care approach to these disorders. And participants will learn more about resources and certifications available.

Course Objectives

  • Describe the historical and modern context of gaming and gambling as a concept
  • Articulate the ways gaming and gambling are converging
  • Identify the classifications of problematic video gaming or Gaming Disorder and the convergence with gambling
  • Identify co-occurring mental health issues to screen at intake.
  • Applying CBT as treatment with a TIC approach
  • Discuss additional resources and how to obtain more training in gaming & gambling disorders.